"LightmappedGeneric"
{
	// Original shader: BaseTimesLightmapPlusMaskedSphericalEnvMap
$basetexture "vgui/messina"
	"$envmapsphere" 1
	"$envmap" "environment maps/envmap001a"
	"$envmapmask" "halflife/fifties_dr4dr"
$translucent 1
}
