"LightmappedGeneric"
{
$basetexture "vgui/messina"
	"$bumpmap" "concrete/concretefloor010b_normal"
$translucent 1
	"$envmap" "env_cubemap"
	"%keywords" "wasteland"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	//"$envmaptint" "[ .5 .5 .5]"
}
